using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class t : MonoBehaviour {
 public Text tg;
 public Text tt;
 TimeSpan w ;
 public void Start()
 {
  w = new TimeSpan (0, 2, 1);
  Run ();
 }
 // Use this for initialization
 public void Stop()
 {
  CancelInvoke ();
 }
 public void Run()
 {
  w = w.Subtract (new TimeSpan (0, 0, 1));
  tg.text = w.Minutes + ":" + w.Seconds;
  Invoke("Run",1);
 }
 // Update is called once per frame
 void Update () {
   tt.text = DateTime.Now.ToString ("hh/MM/ss");
 }
}

 
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